What approach would you take to write HDL for a FSM with IDLE, READ, and WRITE states, transitioning on "op" input and resetting after 4 cycles?
Question Analysis
This question is asking about designing a Finite State Machine (FSM) using Hardware Description Language (HDL). The FSM has three states: IDLE, READ, and WRITE. The transitions between these states occur based on the "op" input signal. Additionally, the FSM should reset after 4 cycles. This implies that you need to manage both state transitions and a timing mechanism to count the cycles for resetting. The question requires understanding of FSM design principles, state encoding, and HDL syntax.
Answer
To write HDL for a FSM with IDLE, READ, and WRITE states, transitioning based on the "op" input and resetting after 4 cycles, follow these steps:
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State Encoding:
- Define the states using an enumerated type or constants. For example:
type state_type is (IDLE, READ, WRITE); signal current_state, next_state: state_type;
- Define the states using an enumerated type or constants. For example:
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State Transition Logic:
- Create a process block that evaluates the "op" input to determine the next state:
process(current_state, op) begin case current_state is when IDLE => if op = '1' then next_state <= READ; else next_state <= IDLE; end if; when READ => if op = '0' then next_state <= WRITE; else next_state <= READ; end if; when WRITE => next_state <= IDLE; end case; end process;
- Create a process block that evaluates the "op" input to determine the next state:
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Cycle Counting for Reset:
- Implement a counter that increments every clock cycle and resets the state machine after 4 cycles.
signal cycle_count: integer range 0 to 4; process(clk, reset) begin if rising_edge(clk) then if reset = '1' then cycle_count <= 0; current_state <= IDLE; else if cycle_count = 4 then cycle_count <= 0; current_state <= IDLE; else cycle_count <= cycle_count + 1; current_state <= next_state; end if; end if; end if; end process;
- Implement a counter that increments every clock cycle and resets the state machine after 4 cycles.
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Output Logic:
- If there are outputs associated with each state, define them based on the current state.
This structure ensures that the FSM correctly transitions between states based on the "op" input and automatically resets after 4 cycles. Adjust the logic as needed for specific requirements or additional conditions.